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Ergonomics
2.4 Vision: Perception
Perception
Visual Perception
Process and product of interpreting what we see
Bottom Up Processing
Raw materials collected from the eyes to senses to perception
Top Down Processing
Start with experience and desires and what we think should be there, which leads to perception
Knowledge
Experience and desires creates knowledge base
Experience
What you experience
Stimulus World
Environmental factors
The Senses
Things taken in from the five senses
Gestalt Principles
For perceptual grouping
Grouping/Proximity
Similarity
Continuity
Closure
Orientation
Simplicity
Examples
Illusions
Incorrect Perceptions
Seeing things that are not really there
Not bad; they are mistakes/errors in our perception
Useful sometimes
Ex: Traffic circle - draw lines on road to slow down traffic because it looks like you are going faster than you are actually going
Depth Perceptions
How 2D images become 3D perception
Dept cues inform us as to haw far away things are.
Observer Oriented Cues
Bottom Up Cues
Effective for judging distance, sight, speed
Accommodation
Changing shape of the lens
Gives brain signal that eye is focusing on something near or far
Convergence
Amount of inwardedness of eyes (cross-eyedness)
Binocular Disparity
Stereopsis
Difference of the retinal images in the two eyes
Pictoral Cues
Object Centered Cues
Linear Perspective
Two converging lines we assume are parallel and receding in depth
Interposition
contours of one object obscure the contours of another, we assume the obscured object is more distant
Note
Description
Height in Plane
assume that objects higher in our visual field are farther
Light and Shadow
Help show orientation
Relative Size
If objects are known to be the same size the smaller looking one is assumed to be farther
Textural Gradients
when the gradient becomes finer it becomes farther
Proximity Luminance Covariance
brighter=closer
Aerial Perspective
Less Defined = Further Away
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